I can’t find any documentation to answer this question and I’ve experimented a ton but still don’t have a clear answer. Errors seem to be really erratic.
Can you have a blueprint with the Scene set to “moveable” but certain components set to static? Or vice versa?
For example, imagine DoorBase_BP… the door frame and triggers will never need to move but the doors will, so I’d like to set the frame and triggers of the BP to static.