I’m not sure if this is a bug or a feature but I can’t seem to be able to use the campfire if I have set the default class identifier in the island settings.
If you want to replicate, do this:
- Make a very basic map
- put in the campfire instance
- run the game, you can light the fire
- Go back, change the default class identifier to “class slot” and select any index (doesn’t seem to matter)
- Run game, you can’t light the fire now
Why does this happen? Is there any way to change the default class identifier and still be able to light the campfire?