CameraVector expression doesn't work with Draw Material to Render Target nodes

Hi SF,

It’s going to be a little more difficult to assist you since the material graphs are zoomed out all the way and the nodes are illegible in the screenshots provided.

I will say though, have you tried applying a vector expression node rather than a static vector. CameraVectorWS would be my first guess. (See screenshot)

Sadly that is all the advice I can offer based off the info given. Let me know if you need additional help.