Hey guys,
i just got a really weird issue.
I am working on a cinematic Trailer and today i was working on it as usual. I suddenly noticed that both of my cameras had some strange visual issues(they were totally wrong rotated/located).
What i tried first, was to undo a lot to see if i made a mistake, but that didn’t help.
Next try, i just restarted UE/my project → then bots of my cameras where deleted from the Level and i cant find them anymore. They are still located inside the Sequencer though, including every keyframes:
My next attempt was to restore a backup of my level from the autosaves folder, where i am 1000% sure that the cameras must be in there. However, every autosaved level doesn’t contain the cameras anymore as well.
And this is where i am struggling at atm. Anyone got an idea what i could do?
Already tried to create a new camera and copy/paste they keyframes from my missing cam(s) onto it, however the result is really bad(probably because i dont remember all the single setings from the outliner/details).
I would be really thankful if someone can give me some tips on how to proceed next. If i create new cameras, they are visible though and i can use them. But i need my old ones back as it would be a crazy amount of work to manually re-do all the camera keyframes again.