Camera Zooms When I Click the Stage (Can't Fix)

For some reason, when I click anything, or even try to move using the RMB, it does this weird zoom that I would more than love for it to STOP doing, as it makes it hard to really see what I’m doing, and when I start adding weapons to this, it’s going to be a literal nightmare.

Any help/advice would be appreciated.

I’ve tried restarting the app, making a brand new project, messing with the FOV in Perspective, messing with settings, changing the layout to both versions it gives me, and when I thought it was initially a Character Blueprint problem, I made a separate BP_Enemy. Same thing happens every time.

Hello there @Gr1mGr1mm

That is a strange behaviour you are getting, specially if it’s happening across projects. Meaning, any solutions here would need to impact gobally.

I suggest fully clearing up UE’s config settings. This can be done by project, through navigating to it’s main directory, and deleting folder /Saved/Config. For the nuclear option, go to local app data (usually at C:\Users<YourUsername>\AppData\Local\UnrealEngine), and delete folder /UnrealEngine. After that, restart the editor, and all setttings should be restored to default values.

Hello @Gr1mGr1mm ,
In addition to what @brs-sebascova suggested about resetting the Unreal Engine configuration files, you could also try restoring the editor layout from Window - Load Layout - Default Editor Layout. I’ve seen some strange viewport behaviors get resolved simply by resetting the layout.

I’d also recommend checking Edit - Editor Preferences - Viewports in case any viewport settings were changed accidentally. I’m attaching a screenshot of how I have my viewport configured so you can compare it with yours and see if you notice any differences.

Hope it helps!