Hi guys i am trying to make my thirdpersoncharacter to have smooth camera zoom when i crouch and uncrouch. I am just begginer working liek two weeks in UE. This is what i did but it still just jump from one arm lenght to other and i want to have smooth transition. In timeline i use float track with first curve float value 0,0 and second one is 1,1. thanks for any ideas
Hi @michalk11, you are using Flip Flop, so I guess you may try Started rather than Triggered. And you can use one Timeline with Reverse.
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