How do I change/Add a camera offset in the side scroller template?
Hello @BeachyIndustries ,Welcome to the forums!
You need to go to your Character BP and select the CameraBoom (SpringArm) component. The offset is not adjusted directly on the Camera itself, but on the SpringArm. In the Details panel, under the Camera section, you’ll see several settings.
Target Arm Length controls the distance between the character and the camera — basically the zoom. If you increase the value, the camera moves farther away. If you decrease it, the camera moves closer.
If you want to move the camera slightly up, down, or sideways, you need to modify the Socket Offset. This parameter physically shifts the camera relative to the end of the SpringArm.
You’ll also see Target Offset, which does not move the camera directly but instead moves the point that the SpringArm follows. It’s mainly used to adjust framing or for things like making the camera lead slightly when the character moves.
In most cases, if you just want to add a simple camera offset in the template, the setting you need to adjust is the Socket Offset on the CameraBoom.
I’m also leaving a short video that quickly explains how this works.
Hope it helps!
