Hi everyone,
I’ve been reading everything I could online to find a solution so I’m turning to asking the question here! I’m using UE5 to create an animation.
I’ve recorded a sequence with a pawn that is a moving vehicule. The movement is quite complex and i wanted to simply attach a camera on the side of the vehicule, after placing it, so it would follow the animated pawn during the sequence.
I’ve done it in every different way possible : possessable cine camera, spawnable, created within or outside the sequencer, attached with +track or directly in the outliner, copied the vehicule’s path… but the camera keeps dettaching itself whevenePreformatted textr I save or render, or even click on the timeline sometimes, seems kind of random…
Do you guys have ever encounter such an issue, if so how do you fix it? Or would you have any suggestions?
Thanks a bunch everyone!