I used Sequencer to create a camera that simply moved around an area I created. When I hit play, it goes through the points I designated. But when I render the video, the camera does not move at all. Am new to the Unreal Engine and the Sequencer so I am unsure what I am doing wrong here. Does anyone have suggestions on what I should do, or might know what the problem is?
Sounds like you might need a camera cut track that points to the camera you want to view.
Take a look here: