Camera will not rotate using Blueprint

Be sure that this is a character that you’ve possessed. The easiest way is to let the system spawn it at the begin play. So in Project Settings → Maps and modes, you have your own game mode and your own character as pawn. That way it’s possessed at the start of the game.

Other things is enable Use pawn control rotation

86472-usepawnrotation.png

Hope this helps :slight_smile: