Camera view in Unreal Engine 5

Hello!, I am currently working on my own game and I am in need of some assistance. I am still learning Unreal Engine 5, I have played around with Unreal Engine 4 and know a bit of basic knowledge when it comes to game design but I am curious, when making a new project I have the options of making the game a Top/Down, 3rd Person, or First Person. Out of curiosity, is it possible to implement all three of these camera settings into one game? I can see that it is possible to switch the camera’s in between 3rd and First Person, but no knowledge on combining a Top/Down along with it. I would like the player to be able to switch to 3rd and First Person on command, and I would like there to be a building mode where you go to a Top/Down look when placing things so they may see all their defenses and other buildings. Upon completion, the camera switches back to 3rd or First Person zooming back into the players viewpoint in their last known location. I would just like to know is it possible?

Hello, and yes, it is ABSOLUTELY possible.

I haven’t done it, myself, however, I know that you can MIGRATE the Character/Camera settings from the default TOP DOWN project, into your own project, and incorporate it that way. All you’d need to do is study the TOP DOWN blueprints to see how they work and you can switch between it and your 3rd/1st POV.

You can also manually set up the character’s camera to be overhead, if you are (eventually) comfortable enough to do that.

Awesome! great tip, thank you very much for your time and information!

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