Camera view in blueprints?

and the list of questions goes on, that there is no reference to on search engines anywhere

camera view
literally in a blueprint
so its the character class, theres a camera for it - inside of it
maybe not the best way i dont know im not tracking issues like that right now (yet)

literally want to move the camera and there is no where to get a view from it, so how in …

i guess nobody has EVER adjusted their camera before ???

Regarding the link above - the panel on the left contains links to additional pages in case you missed it:

literally want to move the camera and
there is no where to get a view from
it, so how in

Like this:

Image from Gyazo

that there is no reference to on
search

There is, as seen above.

camera view literally in a blueprint
so its the character class, theres a
camera for it - inside of it maybe

Or you can add a camera to any actor:

Image from Gyazo

Once this actor is placed in the world, you can see the view from its camera:

Image from Gyazo

And the full documentation as you seem to struggle with finding things:

hey i appreciate the responses man, i dont know about the time taken to do so when you’re literally like flaming me but.

OK so yes i could take the actor, and throw it into the game, and see it there

i was talking about IN THE BLUEPRINT because that’s where the camera is.
but c’est la vie i guess the lazy way is the way to go.

wait wait no, if i remember right - hold on let me check.
AHHHHHH ok so , wait.

how do you load the game, PLAY - ok so i can click play when im in the blueprint window
so i can mess with the blueprint
and yeh! if the game is active moving the camera in the blueprint, NOT THE WORLD, works in the world too. you didnt show that in your diagrams but yeh.

thing is, if i click into the play window, how do i get out of that?

and as far as that window thing goes, the camera view finder thing in the bottom right, how it shows up like that, i want to GET RID OF THAT - or at least move the freakin thing
if u got another minute. or 30. lol dont flame me for 30 minutes man it makes me feel bad.

The only way is to drag the blueprint in the scene. Make your changes there(where you can see view from camera). Then click the blue button on the right “Edit blueprint” and choose the option apply instance changes to blueprint.

the camera view finder thing in the
bottom right, how it shows up like
that, i want to GET RID OF THAT

i was talking about IN THE BLUEPRINT
because that’s where the camera is.
but c’est la vie i guess the lazy way
is the way to go.

You can do it any way you want:

Image from Gyazo

ooh nice thanks man !

hey cool thanks !!!