Camera view changes by itself when idle for about 5 minutes, why?

So I managed to create a workaround for this by just setting up a Timer by Event node to check when the view changes by itself. When it does, a custom event will then be run to reset the view.

I’ve observed that the view changes by itself at around 240-260 seconds after running/loading a level and it only happens once. After resetting the camera, it doesn’t happen again until you run the whole thing again.

I may not be alone in thinking that this is not the perfect workaround but atleast now the view resets back to how it was before the sudden camera view change. Feel free to add more to this if you guys find out what’s really causing the sudden view change. I tried finding out myself by disabling nodes and looking through some settings but I just cant find it. :sweat_smile:

I will also see if this happens in other Unreal projects I’ll be making. :smiley: