Hello, I have a litle problem, when I exit transport ( teleport third person player to new location ) if it in angle i got this …Any idies how to fix?
Hey @Painfoler
you could try this:
Instead of using all rotation values, just use the Z value. So unplug the rotation from your teleport and then right click both rotations and select SplitStructPin. Then just use the Z value and try again.
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Thanks alot, problem solved ![]()
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