Camera turns white when added to Sequencer in Unreal Engine 5.7

Hello,

I’m having an issue with Sequencer in Unreal Engine 5.7.

The camera works correctly in the normal viewport, but as soon as I add the camera to a Level Sequence, the camera view becomes completely white in the Sequencer preview.

I have checked exposure and post-process settings, but the issue persists only inside Sequencer.

Has anyone encountered this before or knows what might cause this?

Thank you in advance.

And Best regards,

Sadegh