Hello, I have a problem and I can not find anything on the internet to solve it so I hope you can help me please.
I expose the problem: The game is played in the third person with a camera that constantly follows the character (the camera is part of the BP character). But when he enters a room for example, the camera changes to a fixed camera (which I know how to do so far). But the problem is that when the camera changes, the character keeps the direction indicated by the camera of his BP, and I would like to be able to tell Unreal to take the new camera as a reference for movements.
thank you in advance