I’d like to know if it’s possible to camera track footage directly in Unreal, without having to do it in Blender or After Effects, as shown in YouTube tutorials.
Thanks so much for any response!
I’d like to know if it’s possible to camera track footage directly in Unreal, without having to do it in Blender or After Effects, as shown in YouTube tutorials.
Thanks so much for any response!
Hi @Danyali23, if you are referring to the process of rebuilding camera animation data from a video then no, Unreal does not have that feature. However, the process of achieving that through an After Effects to Unreal pipeline is very simple and well-documented.
Here are a few videos:
If you are instead referring to ways to track real-time camera movement directly in Unreal, then that does exist through the use of LiveLink and Take Recorder. Let me know if you want more information on that.
Thanks for your reply!
I’m aware of the possibility of doing it through After Effects, but I was thinking there might be a way to do it directly in Unreal, since there’s a way to do it in real time with live link.
I’ve had issues with the After Effects and Blender workflows because they can’t get enough reliable tracking markers on a green screen.
I guess I’ll have to keep trying…
Thanks!!