I want to make a top down shooter
I have a camera that right now follows the character whever he moves but also looks in the direction of where im moving the mouse. Im struggling with making the character rotation independant of the camera.
I just want the camera to be floating overhead and the character to be able to move freely and rotate freely based on the mouse position.
this is my blueprint so far of basic player movement and look input:
Any ideas on what i can do to get it working as intended?