Camera to array

Simple question.

I want to grab an image from the camera and store it as pixel rgb values + alpha channel maybe also if it’s possible in a 2d array as pixel number values.
Is it possible.

I have looked everywhere but can’t seem to find this, how to store rbg pixel data inside a 2array or a 3d array from a camera capture.

Grab the camera image, convert it to pixel image data and put it inside an array (rows and columns)

The devs don’t have any documentation on this, I can’t seem to find anything, there are all sort of arrays none of them talk about storing pixels (rgb values) inside an array

  • Take the picture.
  • Get/read the pixels from the image
  • Store them in array.

If it’s possible I would like to get the pixels where camera projects like a security cam, from a render target texture, if not from camera directly if it’s not possible.

Thank you.

Also curious about this.

Yeah, I guess we could wait for an answer