camera tilt / shift


does unreal have a camera tilt / shift feature? or at least one plugin?
is it possible to use this feature with v-ray for unreal?

is there tutorial?


you should be able to rotate the camera using set world rotation, and if you put it on a spring arm you get lots of control over the camera. Not sure about v-ray, not even sure what that is


tilt serves to remove the third point of perspective from the image
shift to change the perspective point to a place other than the center of the photo