Camera system of resident evil

Hi, I’m see a video of how to make the camera system of resident evil 2 with blueprints, and now I’m trying to make it only with C++, so the cameras changes from one to another when de character is in their range of view.

The video is this one:
Thanks for your help!

I guess if you got a specific problem with it, you’ll find help here. But i don’t see any problem here?
If you know the Blueprint commands, you can easy “rethink” them to c++. The names are usually pretty smiliar.

Start with some UE c++ Tutorials if you don’t know how to start such a project on your own, yet.