Camera stuck inside player no matter what

I know this is 2 years old but I spent hours and hours scouring google for an answer to my issue and nothing helped. Finally I found one video that mentioned adding an Event beginplay to your level blueprint and when i went to check, lo and behold I had a compile error with set view target with blend from something i didn’t even remember I’d done. I deleted the stuff from the blueprint and all is well. So hopefully this helps someone in the future!

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