Camera snaps to the above wall when crouching through the vents

hey guys, When I tried to crouch walk through the vent, the camera clips through the above wall. So How could I avoid that from happening?
I tried adjusting Probe size , Near clip plane distance but no luck
I’ll attack photos for clarity

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If you’ve adjusted the Probe size and also made sure that the vent mesh is set to block “Camera”, the next thing I’d suggest is lowering the position of the spring arm center point in the player blueprint, and make sure it’s inside the capsule collider when crouched.

Okay I’ll try that and get back to you

Lowering the position of the spring arm center when crouch, made it works, thanks bud

Follow as Chasetopher543 said, it works good for me now