camera shake with composure in sequencer not working

issues:
1)
I am using 4.25 or 4.26. Both exhibited the same issue where the camera shake was registered with the cine camera in the sequencer video but failed to be rendered out when “composure” track was used.

i was having issues with 4.26.0 where the “camera shake” track for cine camera returned no results for camera shake objects.

Maybe i was using it wrong for this. When i was trying to access custom event to a blueprint in the sequence director, the error message from sequence director kept prompting “graph is linked to object(s) in external map”. Obviously it didnt like any reference made to ANY objects. Including objects in sequencer list or on the world scene.

I am also experiencing this issue in 4.26. Did you manage to find any solution?

Forget about composure. If you are using rendered media(videos or image seq) in a plane for green screen, you could use chroma key alpha in material. If it was for other types of captive, then these are beyond my means.

I had even tried using video editors to fake it, but the results were pretty disappointing.

I am not able to use camera shake at all in 4.26, after migrating a project from 4.25 over. Does camera shake work for anyone else??

I had the same problem you need to use the MatineeCameraShake class now.