Hello, everyone! So i’m trying to make different camera shakes for walking and sprinting in my frist person game. With tutorials i’ve made camera shake for walking, it works fine but i can’t do it by myself with sprinting. Camera instantly shakes once i press shift to toggle on and off sprint but i need it to shake the whole time i’m sprinting. Here’s my controller blueprint, hope someone can help what do i need to add so more intence shake is on while i’m sprinting and it gets back to the normal shake when i start normal wlking. Sorry for my bad english
Cant u replay the event all the time ? For example, rotate camera to left, to right, and later replay it if keeps sprinting. To let game know when is sprinting or not and reference it in other events, u can make a boolean, only activated when sprint button is pressed, and deactivated when u release sprint button, then u can make the animation of the camera repeat all the time when variable is activated.
Hi Nick, welcome!
Try with this:
(ignore the “ERROR!” of this screenshot :rolleyes:)