I’m trying to make a sliding animation off of YouTube tutorials but there’s a weird camera shake glitch when ever the capsule height changes. does anyone know the best way to go about fixing this? I assume you could just change the camera height to offset it but that seems pretty lame and there has to be a better right?
The only thing that I found that actually works is setting crouched when I slide and uncrouched when not. I assume there may be problems down the line with anims for crouching but idk well see. Better to fix it there than have that ugly screen jitter