Camera Settings to isometric view

Hi guys,

I am trying to make a third person camera which have the isometric appearance but I cannot get the result right.
I am looking if someone have made it once and share the camera settings to me.

I have tried both perspective and orthogonal, and difference rotation of spring arm, but the camera view is still weird.


To quote wikipedia:

So first you need to rotate your camera around 45° in Yaw and then -35.264° in Pitch

Your projection needs to be orthogonal of course.

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