I don’t know why I can’t see the settings of my camera inside the editor, I can see everything else. I am assuming this is why the engine crashes when I try line tracing from it, but it makes no sense it is setup identically to the spring arm which works fine.
yep, I have the header included, if not it would fail to compile. I went and looked at that documentation, and if you look at my code that is exactly how I have it setup. Aside from having a root scene component that everything derives from (Which I tried and still didn’t work)
Deleting the binaries and intermediate folder didn’t work, by replace actor you mean delete the blueprint or the C++ class? Pretty sure I have already tried deleting and re-creating the blueprint but I can try again to be sure.
I got it, deleting the blueprint and re-creating it fixed it, though it would of been nice to know how to fix it without doing that if I had a lot in the blueprint, thankfully all my functionality is inside C++