Hi all,
i want to save the point where the camera of the player is looking and when the player loads his game i want that the camera is looking that point.
I post what i tried but the camera is still looking forward
Blueprint camera : the blueprint
code that i use for load the
rotation
character : the character blueprint
where is the camera
positionLoaded: what i see when i
load (in the upper-left corner the
is the coordinates that the game
have saved before)