Good Day,
I have made a project using the Top Down Template, then I copied the 3rd person Movement blueprint across so i move the character using WASD.
Finally I added a camera rotation Blueprint. All of this is working fine except when I rotate the camera around the player, he retains the original movement axis.
in greater detail, when first start I press W and go forward fine. But when i rotate the camera 180 and press W the player moves in the same direction instead of back to where he came.
Player Movement
Camera Rotation