I’m sorry if this is easy or something, I’ve been looking this up for a while now and I can’t really figure it out.
The purpose is just to showcase a 3D character with a simple idle animation (turnaround). I already have him standing playing the animation properly, I just need the camera to constantly rotate at a single speed around him as soon as the game plays.
I’m assuming I need a rotator of some sort but I don’t know how to properly put it together.
I would have used Marmoset Toolbag 1 if I didn’t have to dig up an old version of Maya (2011) to export the animations.