camera rotate with animations

im kinda in the middle of being a begginer and moderate blueprint scripter

and im wondering if i can have help with my animation

basicly i want the camera to rotate with the animation when the player flips over a obstical.

sorry if my typing is bad im not great at spelling lol

heres a link to a video of what i have so far

plz help

i dont use forums that much so i dont know if this post is in the right place

Hey there @Layden456! Just to understand better, you want your camera to roll with your character when in first person? If so, the only thing you would need to do would be to switch to a camera that is attached to the head bone. Though this is usually rather vertigo inducing for players.