I am trying to get my Rig Rail to work.
The camera is attached and is doing what its supposed to, however I have not been able to get my Rig Rail to actually move.
I have followed the steps in this: Camera Rigs | Unreal Engine Documentation
However whenever I change the Current Position on Rail value from 0 to 1 or vice versa (I’ve tried in both sequencer and the details panel) it overrides my other keyframe with the new value, causing the Rig Rail to stay in one place when playing the sequence.
I’ve gotta be missing something.