Below is BP_Hide actor which works as expected, although the IA_Look that moves the camera when the mouse is moved is very rigid, up and down, left and right all seem to get a little stuck in their extreme directions.
I think its the Clamp float functions that are causing this, but I’m not certain, any ideas to get the camera flowing smoothly with IA_Look which is bound to the mouse movement?
pitch perfect now! what would you recommend for Yaw? seems a little tight with -10 and 10 at the moment, any any clue regarding the inverted mouse control?
Exactly how I want it to work now, thank you! I hope I could get one more assist if possible, when using IA_Interact again, the player doesn’t exit the bed. I noticed if i quickly press the interact key twice it will do as expected but its odd its doing that