Camera rig rail: visualization show / scale not saved

I’ve added a camera rig rail to the scene to have an easy means of animating a cat walking around, which works as expected.

but while editing the scene, I prefer the rail visualization to be switched off or at least scaled down, so that the rails don’t clutter the scene, and only the spline is visible.

unfortunately it seems that these parameters aren’t saved.

when opening the project next time, the vizualisation is reset to being activated, and the scaling is reset to 1.0.

For “lock orientation” on the other hand it seems to work

is this behaviour normal?

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I’m still having the issue of the visualization setting not being saved.

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Same here, did you figure it out? Unreal 5.5.3.