Hello, I think I found a bug. I have a “Cinematic camera” on a “camera rig rail” spline making a 360 circle around an object which the camera looking at (Enable Look at Tracking : ON / Actor to track: Actor in the center of the 360)
On PC(Steam) everything is dandy but on console (PS4) it’s giving me a very glitchy result. All other cameras are unaffected.
Could you try to replicate please ?