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Camera problem

I’m playing around with the side scroller template and have run into a problem with the camera.
I have the player running through one of the door frames from the starter content.
When the player is directly behind the frame the camera zooms in to between the player and the door frame.
When out of the door frame the camera reverts back to its original position.
I’m sure that there is a simple fix for this but cant seem to find it.
Any help would be appreciated :slight_smile:

Hello,
If you uncheck “do collision test” in the camera boom of your character that would solve the issue.

Thanks again :slight_smile:

Could you tell me where this setting is?
I cant seem to find it.

In component graph, you select camera boom and then in details you’ll find it there.

Edit : In sidescroller this is spring arm and this in detail under camera collision.

Thanks. I really appreciate all of the help you’ve given me.
Its the first time I’ve tried to make something and it’s taking me a while to get my head around it all :slight_smile:

I am happy that helped you :slight_smile: