When Im not using the clamp the pitch System Works fine. Once I hooked it up though the Camera freeks out and the PItch jumps bettween -10 and -90 all the Time.
Axis values blend between their endpoints, generally set to -1 and 1.
You are then multiplying by PanSpeedMultiplier, not sure what its value is, lets say 50
Then adding existing pitch.
- 
AxisInput(-1) *PanSpeedMultiplier(50) +CurrentPitch(0) =>-50
Then you are Clamping the value to be AT MINIMUM -10, and AT MAXIMUM -90
UE is having a hard time finding a number -10 < x < -90.
- 
-50can’t be greater than-10or less than-90, so which way should it clamp to?
You’ll want to change those numbers to give UE a legal range to try to clamp. Switching them would be one way.
You could also try using Clamp Angle.
