Camera passes through walls

Hi everyone, I’ve been having a problem for a while. My camera keeps going through walls, and no matter how many parameters I configure on the Camera Boom/Spring Arm, it keeps happening. I’m sharing my settings with you.

I’d like the camera to stop going through walls and colliding with everything.

Hi @Fakdark ,
Go to your BP_Character, and select the CameraBoom variable (SpringArmComponent) from the top-left Components list.

I’m using this setup and it works correctly for me.

Also, make sure that walls and objects in your level are set to block the “Camera” collision channel and not ignore it. You can check this in the Collision section of each object’s Details panel. .

Hope this helps you fix the issue!