Please help solve-- repeat problem for the AI-confused confused (me). Happens in every project; Something I am not getting here so created a clean build with lots of pictures; I seem unable to solve this one.
First picture is the basic setup – I’ve created an actor blueprint that I wish to spawn a third person character; perform a Move To Location operation on that character; and have the camera follow the spawn (if only it would); seems I can either have the camera behind the spawn; or I can have an AIController; I can’t seem to have both (error checking reports AI Controller Invalid – see blueprint). Only way I can seem to get the camera behind the spawn is if I go to blueprint for ThirdPersonCharacter and select auto-possess, but that breaks my ability to get the AI controller.
I should note that I am seeing double of everything – thus I added the DoOnce statement – no help there; I also tried using index of 1 in each of the gets from the getallactorsofclass statements; anything but 0 fails.
I’ve tried possess; unpossess; and even set viewport target with blend. In many combinations; Still lost.