Hey everyone, i implemented my own UCineCameraComponent and ACineCameraActor
and wanted to make changes to the FOV (regardless of if the Camera is Tracked in the Sequence) and also use the OffCenterProjectionOffset Function to apply a Offset to my Camera Lense.
void UMyCineCameraComponent::GetCameraView(float DeltaTime, FMinimalViewInfo& DesiredView)
{
Super::GetCameraView(DeltaTime, DesiredView);
DesiredView.OffCenterProjectionOffset = TestOffset;
DesiredView.FOV = TestFOV;
}
And TestOffset and TestFOV are both UPROPERTY Makros exposed to the Detailstab
when inside the Editor or PIE the Offset and FOV changes are applied as expected but as soon as i Render this camera with the Movie Render Queue it seems like as if these changes aren’t applied anymore (or overriden)
Can someone enlight me on how i could apply these settings also on MRQ?
Thanks a lot in advance!