Camera not rendering anything after a certain distance

Hi!

I have sequencer before for animations and cutscenes but this is the first time I am using to render an actual video for my game trailer. The camera is moving in the scene but the camera doesn’t render everything. I don’t even know how to explain it with words so here is a screenshot.
What the camera sees in the viewport:


The render:
Village_Trailer_(9)_Moment
Anything that is left to that wooden wall doesn’t render when the camera goes there but everything renders perfectly until that point. Anyone has any idea?