I have two cameras in my scene which I am switching between from a button press in UMG, this all works fine
However on both my cameras I cannot move and look around they are just static.
I have attached my level blue print and as you can see I am also setting my view to one of the cameras on event play.
Any help is greatly appreciated
Also I have attached my widget blueprint…
Try adding the cameras to your to your player blueprint and adjusting them there. then they will follow you player if that’s what you want and it will also work between levels
Thanks for the reply, however i have no character. It is purely for a pre viz idea so i just need to swap between the cameras which works as i have it its just i cannot look around/move with the mouse once i have switched. Any working examples would be great to see.