Hi I have done a animation in the Sequence and some how along the way my camera is offset from the Pivot point or position that is showing/want in the Sequencer,
When i click the top left view menu button to have the view follow the camera the message reads " toggles showing the exact camera view when using the viewport to pilot the camera (Ctrl+Shift+C)
but i want what i see when the button is OFF and it’s not correct when the button is ON ?? the camera and the render it’s in the wrong position with a major offset
when i check the view in another viewport using prospective the camera icon or 3D model that represents the camera is not at the camera position arrows ( XYZ ) ?? i have moved the camera off it’s pivot point ? how do i reset it it back to be on it’s pivot point ?