camera moves only in yaw?


I have “FPS_Character” blueprint class that I created from scratch (watching ue4 tutorials) for Default Pawn Class.
It’s working perfectly, until I added a camera to the class, because I want to have control on the Field of View.

problem is that the camera is moving only in two directions, left and right…
I opened the FPS template to imitate it but I couldn’t find any nodes related to the camera…
How can I fix this?

Hello, Yahiya

To make camera move up and down, please go to Class Defaults of your FPS_Character blueprint and in Pawn tab check “Use Controller Rotation Pitch” box.

Hope this helped!

Good luck!

thank you!

For some reason it doesn’t work for me!
I checked “Use Controller Rotation Pitch”, but still only “Yaw” works…