Hello,
I have “FPS_Character” blueprint class that I created from scratch (watching ue4 tutorials) for Default Pawn Class.
It’s working perfectly, until I added a camera to the class, because I want to have control on the Field of View.
problem is that the camera is moving only in two directions, left and right…
I opened the FPS template to imitate it but I couldn’t find any nodes related to the camera…
How can I fix this?