Camera movement only works when you click and hold the mouse button in a packaged build.

In the unreal editor (Unreal 5.3) the camera moves with the mouse movement. However, in a packaged build, the camera will only move when you click and hold either mouse button. How can I change that to work on mouse movement in the build?

Although it is rare that it only happens to you in the build, it is most likely because you do not call Set input mode Game Only.

You should call it at the beginning of the game and every time you exit menus that use the mouse.

1 Like

Thank you very much! That fixed the issue!

This topic was automatically closed 30 days after the last reply. New replies are no longer allowed.