Camera Light Adjustment Problem

Hi everyone.

I am working on a simple environment and I have noticed that the camera tries to adjust the exposure depending on how close/far bright/dark the lighting is. I did not care about it in the beginning but now that I have added some emmisive lights into the scene it gets almost pitch black when I look at them.

How can I change the settings for this effect?

thank you,

Create a Post Process Volume in your map if you dont have one already, and set it to Unbound to make it global. You’ll see the necessary Auto Exposure settings in the volume’s Details panel.

Thank you! it works :slight_smile: