Camera Lag rotating Whole player

Hello everyone! i added Spring Arm Component to my Player, and attached it to “Head” Bone, and added Camera as child of it. Then in Spring Arm i Enabled “Camera Rotation Lag”, and when i swing my mouse strongly, whole character is rotated 360, and camera slowly rotates. Does anyone know how i can make that Camera is rotating based on “Camera Rotation Lag ” value, and character can’t be rotated fast even after swinging mouse? Thanks!