Camera jogs forward

Hi there,

I am setting up a sequence and the camera is set to be inside a car.
When I set both to move by 1000 units in 2.5 seconds, the camera jogs forward, before going to its specified location. It doesn’t look very good.
Here’s a video to show what I mean: https://milomb.wistia.com/medias/21qj2fa7nr

Any ideas?

hi @M1l0

I havent used timelines at all, so i may be way off. But most timelines in different apps have each node switchable to linear otherwise they create a curve, linear makes sharp stops.

Is unreal the same?

Hope this helps

Stewart

This is maybe because of the graph editor. Have a look your curves. Or it may fix itself by setting the last keyframe to constant.

Right click on the key frame and make the key frame of the camera’s transform either linear or constant. One will fix this. It will remove the slowing to stop issue that makes it almost impossible to track linear movement.