I’m using the overhead character from the Top Down Blueprint setup. I wanted to know what the important parameters are if I were to try to recreate it from scratch or to trouble shoot if things went wrong.
I pretty much made a new Character Blue print and used the exact same settings as “MyCharacter” that came with the template. The result ended up with a Character that doesn’t rotate when told to move to a location and the camera jitters like crazy when moving towards the location clicked.
Is there something I’m missing that I forgot to click on to make the character rotate?
I have Orient Rotation to Movement checked which was checked on the “MyCharacter” blueprint also.